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After all... We are 0xMaki in some ways, and we have no intention of leaving this space. I have joined the community for a long time, and I am ready to come back when the community needs it. I am a lifetime asset of you.buy bitcoin australia anonymouslyThe "two giants" in the game field
In the field of "playing and earning" games, the two most famous projects are Axie Infinity and YGG.Axie Infinity created an unprecedented type of game that is "play while earning", just like "Candy Legend" created the dominance of free games in 2012.At this stage, Axie Infinity already has more than 1.5 million daily active players, mainly in the Philippines, Indonesia, Brazil, Venezuela, India and Vietnam. For thousands of users, playing Axie Infinity has become their source of livelihood, and sometimes the revenue provided by this game far exceeds their income from working locally. Although most players are not native users in the crypto industry, through viral word-of-mouth marketing, many people have learned about the Axie Infinity game. The explosive growth, global influence, and extensive revenue generation achieved by the Axie Infinity game is indeed impressive. The reason for this achievement is mainly because they created a new game model of "play while earning". In terms of gameplay, Axie Infinity is similar to Pokémon. Players need to breed and breed Axies, a cartoon character that looks like a salamander, and then participate in the battle. The difference is that instead of winning points, the winner gets the game’s native token-Smooth Love Potion (SLP), which can be immediately transferred to another crypto asset or used as collateral, or Cashed as legal tender. Axies and the digital land of games can be bought and sold between individuals as NFTs, and they even launched a governance token (AXS) that allows holders to determine the future of the game.Another project is Yield Guild Games (YFF), which is a "guild" aimed at the new "play while earning" economy. This union is managed by a decentralized autonomous organization (DAO) for those who want to professionally play Axie Infinity and Other people who "play and earn" games provide "scholarship" incentives to share part of their income. Therefore, this decentralized autonomous organization holds NFTs from various Metaverse games, making its governance token YGG an index of game earning economy. Although the project is still in its infancy, there are already more than 4,500 "scholars" with weekly transactions exceeding US$1 million.In recent months, some other "play while earning" mode games have become more and more popular, such as CryptoBlades, Zed Run, Cometh, REVV, etc. In fact, in the "play while earning" mode games have obtained orders. After the jaw-dropping success, this game revolution is very meaningful for big-name game developers. This trend cannot be ignored, and the futureThe future may see some mature game industry participants begin to incorporate these ideas into their games and bring this game model to a wider audience.
Gaming is an industry that covers the world: There are currently more than 2.7 billion gamers in the world, mainly in Asia, Europe and Latin America. In addition, games are firmly integrated into the daily lives of many people: 60% of Americans play video games in some form every day, and video game streaming has 1.2 billion viewers every year. For example, Fortnite is a popular product of Epic Games. Last year, there were more than 350 million live players per month and generated 5.1 billion U.S. dollars in revenue, which shows that even a single game can achieve great success. Some analysts predict that the value of the gaming industry will exceed US$300 billion in the next few years.However, despite the promising development trajectory of the game field, there are still three major shackles:Building a strong cross-chain bridge is a difficult problem in distributed systems. Although there have been many attempts in this field, there are still some problems to be solved:
Finality & rollbacks: In a chain with probabilistic finality, how does bridging deal with block reorganization and time thief attacks? For example, if any chain has experienced a state rollback, what will happen to users who send themselves from Polkadot to Ethereum?NFT transfers & provenance: How can bridges trace the provenance of NFT across multiple chains? For example, if there is an NFT that has transacted in multiple markets of Ethereum, Flow, and Solana, how are all these transactions and owners recorded?Stress testing: In the case of chain congestion or protocol and network level attacks, how will various bridge designs respond?Although bridging unlocks more innovation possibilities for the blockchain ecosystem, if the team takes shortcuts in R&D, it may also bring great risks. The Poly Network cross-chain attack event has shown us the potential economic loss scale of vulnerabilities and attacks, and I estimate that there will be more large-scale attacks in the future. Although for bridge builders, the current network is highly fragmented and competition is fierce. But each team should be highly self-disciplined and prioritize security rather than release speed.
Although the ultimate ideal state is to build a "isomorphic bridge" shared by all things, the reality is that there is probably no single "best" bridge design. Different types of bridges will be suitable for different specific applications (such as asset transfer, contract invocation, token minting, etc.).In addition, the best bridge should be the most secure, connectable, fast, capital efficient, cost-effective, and censorship-resistant. If we want to realize the vision of the "blockchain internet", these attributes need to be maximized by us.
So far, we have not constructed the optimal bridge. There are several interesting research directions for all bridging types:Reducing the cost of block header verification: The cost of block header verification for light clients is very high. If this problem can be solved, it will bring us closer to achieving fully universal and trustless interoperability. An interesting design is to bridge to L2 to reduce these costs. For example, implement the Tendermint light client on zkSync.Shift from a trust-based model to a mortgage model: Although the capital efficiency of mortgage verifiers is much lower, the security of "social contracts" is not enough to protect billions of dollars in user funds. In addition, the fancy threshold signature mechanism does not reduce trust; this group of signers still belongs to a trusted third party. Without collateral, users actually hand over their assets to an external custodian.Change from a mortgage model to an insurance model: Loss of assets is the last thing users want to encounter. Although verifiers and repeaters of mortgage assets can prevent malicious behavior to a certain extent, the agreement should go further and directly use the confiscated funds to compensate users.
Expanding the liquidity of the liquidity network: The "liquidity network" can be said to be the fastest bridge for asset transfer, and there are some interesting design trade-offs between trust and liquidity. For example, the liquidity network may be able to use the mortgage verifier model to outsource capital supply, where routing may also be a threshold multi-signature with mortgage liquidity.Bridge aggregation: Although the use of bridges may follow the law of exponential for a specific asset, an aggregator like Li Finance can improve the experience of developers and end users.Nowadays, many GameFi projects continue to emerge, and provide a variety of participation methods and play-to-earn and pledge functions. So, how to judge which projects can be held for a long time and can add value? How to find potential NFT agreements?The calculation of agreement income is the focus of value investment.
First of all, let's take a look at what is the agreement income? What is the difference with income?Let me talk about the definition of revenue. Revenue measures the return of all participants, that is, the total cost paid to the contract supplier. For example, the fees paid to liquidity providers in AMM, the transaction fees of decentralized exchanges, and the amount of interest on the lending platform in DeFi. Revenue is obtained by charging a rate to the total flow of the agreement. Simply put, revenue refers to the total fees paid by end users of blockchain or decentralized applications. These revenues will eventually be distributed to token holders, liquidity holders and protocol libraries.
GMV (Gross merchandise volume) refers to the total flow of the agreement, which represents the transaction volume of the blockchain or the transaction volume and borrowing volume of decentralized applications. For decentralized exchanges, GMV is the total transaction volume, and for lending agreements, GMV is the total borrowing volume.The fee rate is the fee charged to GMV, which can be the transaction fee of the blockchain, the transaction fee of Dapp, or the interest rate of the loan.
Income calculation formula:GMV * Take Rate = RevenueTotal transaction volume * rate = project revenue (total fees paid)The total revenue is distributed between the agreement and its Token holders and supplier participants (miners/validators, liquidity providers, lenders, etc.). For early-stage projects, 100% of the revenue is usually distributed directly to supplier participants. In the long run, the revenue sharing model will be more diversified, and the agreement and its owners can also get a share of the total revenue.Agreement revenue represents the cash flow of the agreement. The agreement collects costs from users and is calculated as a percentage of total revenue.The difference between agreement income and income
Revenue is the amount that users pay for the use of the contracted service. These revenues are obtained by the supplier participants who provide the basic service, and the contractual revenue refers to the amount of revenue actually obtained by the Token. This actually represents the bottom value of the agreement, which is the profit margin. In other words, just as early-stage startups and growth companies do not pay dividends to shareholders, not every agreement allocates cash flow to Token.Cost refers to how much of the agreement income is used for grants, wages, and audit fees. That is, the sum of all costs and expenses paid according to the implemented on-chain governance recommendations.
Income: How much funds are distributed to Token holders as dividends, ie = agreement income-cost and difference.To sum up in one sentence, revenue is the amount that users pay to the agreement, which is mainly the income brought by the provider of the underlying service, and the agreement income is the cumulative income brought by Token. Agreement revenue represents profit and is the basis of the agreement.
The agreement income of each project depends on the fee structure of the agreement itself. Different income models complicate the calculation of agreement income. Below is an overview of the agreement revenue calculations for four NFT and DeFi projects.How is agreement income distributed to token holders?
Take the example of MakerDao. Makerdao issues Dai to collateral providers, and users need to repay the principal and pay fees when unlocking the collateral. After the fees are paid to the agreement, they will be accumulated in the agreement's internal balance sheet. When the accumulated fees reach 10,000,000u Dai, they will be auctioned to obtain the agreement's governance token MKR. After that, MKR is burned (aka destroyed), thereby reducing the circulation of MKR. This process will be repeated continuously.Participants of agreement incomeThe four types of participants in the distribution agreement income are classified as follows:Any supplier participant (LP, lender, miner, keeper/liquidator);
Any demand-side participant (DSR depositor, Nexus Mutual claimant);Supplier participants who own tokens (PoS verifier, 0x MM, Keep signer);
Token owner;Case: Axie Infinity agreement revenue calculation
In the past, Axie Infinity’s income came from land sales, Axie sales, transaction platform fees, and breeding fees. According to the old white paper of Axie Infinity, the Axie Infinity ecosystem has generated more than 6000 ETH in revenue.Axie Infinity will operate using a game-as-a-service model, and new features will be introduced over time. Axie can earn income by selling Axies, land, cosmetics, and in-game consumables. In addition, when players want to upgrade their game characters, participate in tournaments, and create new assets, fees will be charged.
Once the pledge dashboard is activated, the community finance department will begin to accumulate fees. All expenses and income generated by Axie Infinity will be deposited in a community vault managed by AXS holders.Currently, these are the main expenses in the Axie field:The breeding fee is paid by AXS and used to breed Axies.14.25% of the Axie market expenses are derived from the successful sale of Axie NFT assets: Axies, land and land projects.
Axie Infinity has multiple sources of income. For example, every time you buy and sell Axie bio, you need to pay 4.25% of the market fee. The second source of income is the cost of 4 AXS (currently changed to 2AXS), which is used to breed Axies to create new pets. With the influx of new users every day, purchase and reproduction, the pressure is increasing, which creates a large number of charging opportunities.As of September 14, AXS hit a record high of $95. A nearly 33-fold increase in three months. Analyzing the reasons, there are the following points:
Data growthAccording to data from Axie World, at the time of writing this report, 43777 people are playing every day, and more than 45,000 Ethereum users hold Axies. The most significant is the growth of Axie Infinity's protocol revenue. The figure below shows the proportion of protocol revenue of the top ten Dapps. Since June, the proportion of Axie Infinity has exploded on a large scale. The explosive growth of TVL and revenue is the fuse of the skyrocketing tokens. For example, the previous explosion of Matic and Aave's lock-up volume has affected the price of Token.
Behind the popularity of Axie Infinity, it is inseparable from the support of Yield Guild Games (YGG), a game guild in the Philippines. According to public information, YGG was established in 2020. Due to the impact of the epidemic, many people lost their jobs, and the unemployment rate was once as high as 40%. The play-to-earn model of chain games came into their sight and became the main source of income.YGG also proposed the Axie scholarship. Because getting started with Axie Infinity requires three Axies, YGG assigns them 3 Axies as a team. This group of players has almost no early sunk costs when entering the game. The borrowed Axie is used as the initial production tool in the game and earns in the game. SLP Token.