As of press time,ape nft coin price prediction according to Huobi global data:
At present, Layer 2 is divided from the width of the application. It can be divided into two categories, general-purpose and vertical. For example, Loopring, dYdX, Synthetix are all vertical applications, and general-purpose ones include Arbitrum, zkSync, etc. It is equivalent to the "Layer 2 public chain". If there is a Layer 2 overlord in the future, then there is a high probability that it will also come out of this field.polkadot price ukAs a track that has just begun to rise, Layer 2 has high hopes from many people. Some people think that it will start a new round of "DeFi Summer", and some people think that it will give birth to a Layer 2 comparable to Ethereum. So who has it? This potential? What are the Layer 2 general-purpose projects worthy of our attention?
At present, the zkSync network only supports the transfer function, and the supported currencies are relatively limited. It only supports dozens of mainstream currencies such as UNI, DAI, USDC, etc. As the ZK Rollup solution has relatively large technical difficulties in compatible EVM, it must be implemented Like Arbitrum's current features, it is not yet realistic. At the end of last month, the official also postponed the launch of the testnet zkSync2.0 (EVM version) and gradually opened the testnet in three phases, precisely for this reason.The interesting point is: in zkSync network payment gas, you can use other tokens instead, you don’t need to have ETH, for example: in Gitcoin donation, if you donate with DAI in zkSync network, you can directly use DAI as Gas fee, for those tokens that do not have a liquid market price, the fee can also be paid with other tokens.In the zkSync network, transaction costs are mainly divided into two parts: the off-chain part and the on-chain part. The off-chain part is the calculation cost of state storage and zero-knowledge proof generation, which is fixed, and the official estimate is about 0.001 US dollars per transfer. The on-chain part is that the verifier must pay Ethereum gas to verify the zero-knowledge proof. The cost is mainly based on the gas price of the Ethereum main network, but this is several orders of magnitude cheaper than the normal ETH/ERC20 transfer cost.Proof mechanism: zero-knowledge proofAdvantages of zkSync: Every transaction data is stored on the main chain, which is more secure; it is faster to exit the second-tier network (ideally a few minutes, but the actual measurement takes about 2-3 hours).
zkSync challenges: generating zero-knowledge proofs requires a lot of computing resources, and the hardware threshold for zkSync verifiers is relatively high; it is difficult to implement general smart contract functions (this is a problem that all adopters of ZK Rollup solutions currently face).Optimism Ethereumrisk control
Beta Finance will classify certified assets (Verified Markets), with the highest level being S level (three stable coins), followed by ETH and WBTC being AA level. Different levels of collateral correspond to different lending rates (LTV) and liquidation line parameters, but currently only ETH and three stable coins are supported as collateral.Beta Finance's certified asset level and corresponding risk parameters, source: Beta Finance documentIt is worth mentioning that Beta Finance also disclosed the classification logic and model of certified assets. The evaluation dimensions include smart contracts of assets, counterparties and transactions of assets, which are very detailed.In terms of smart contracts, Beta Finance has obtained reports from Peckshield and OpenZeppelin, two audit institutions, and has launched a Bug bounty program in cooperation with Immunefi.
On the whole, Beta Finance's security preparations are relatively complete.Summarize
Beta Finance has accurate product positioning and business scenarios, focusing on long-tail asset lending and short-selling services, which is a distinct difference from the existing large-scale lending platforms. Its product concept is concise, and the functional combination of long tail assets + one-click shorting also has a large market growth space. In addition, Beta Finance's investor background is quite good. Although the project has not officially started the token distribution and has not announced the token model, it deserves long-term attention.Project StatusProduct launch time: August 19, 2021Benqi is the first native lending agreement on Avalanche, led by Ascensive Assets, with participation from Dragonfly Capital, Spartan Group, Ava Labs, GBV Capital and other institutions. Benqi's current products are similar to most mainstream lending platforms, adopting the borrowing model of a pool of funds, and all product mechanisms are quite satisfactory, without much innovation.
Project FeaturesAs mentioned above, Benqi itself does not have much innovation in mechanism. Its TVL soaring comes from first-mover advantage on the one hand, and from the 3 million US dollar liquidity mining jointly launched by Benqi and the Avax Foundation on the other hand. In addition to mining subsidies, Benqi itself will also distribute project tokens QI to the users of the agreement as a reward. The total monthly subsidy amount exceeds 10 million U.S. dollars.Business conditionsBenqi is the largest project in the avalanche protocol ecology. According to data from DeFi Llama, its TVL has accounted for 47% of the total TVL of the avalanche protocol.
We can find that Benqi's high total funds and capital utilization rate are largely due to the higher token subsidies at the current stage.Product UI/UX
Benqi's product interface is relatively simple and quite satisfactory. Compared with Qubit and Beta Finance, it displays less data and still has room for improvement.Last week, I became a consultant for Sushi.com. In the past year, we have gone through a crazy journey, from launching the income farm to migrating more than one billion US dollars from Uniswap to Sushiswap in "Vampire Attack".
When Chef Nomi decided to cash in on the road, he was experimenting with human greed. Many community members not only believed in the initial value from the first day of the project, but also decided to continue to invest in construction desperately. They fell into the abyss and then stood up again.We now have more than 20 core contributors, able to integrate all UI into one, and launch another two protocols Kashi and Miso, which are deployed on more than 10 EVM compatible chains (Polygon, Arbitrum, Fantom, Harmony, xDai, Avalanche, Moonriver and many more). We are trying a new NFT project. Trident has opened the source code a few days ago. I feel confident that the current team can pursue and develop this without me. project.I will change from day-to-day operations to a consultant role to help cultivate the next generation of teams built on Sushi, support from the side, and help the wider DeFi ecosystem, no matter where they are deployed, it doesn’t matter. I still believe in the Ethereum community, especially after Layer 2 goes live. The most exciting experiments all appeared in Ethereum first. Of course, such exciting attempts are being made elsewhere.I have been working hard to make Sushi a leaderless organization. My role is a contributor. I don't want anyone to recommend any member to the throne and become the so-called "leader" of Sushi. I will encourage decentralization as much as possible. Some things are crucial, such as on-chain governance, recommendation programs for various products (Kashi and Trident!), oSushi guides emissions in a transparent manner, and so on.The liquidity providers of Sushi and ETH, as well as the holders of xSushi, have the best team in the DeFi world to serve them and should be fully utilized.I want to stay in the vault multi-signature group, but if the community does not want this, I will also withdraw after the snapshot vote.
I hope the community will not forget:All double reward programs
New agreementSushi is not Maki, and Maki is not Sushi either
MOVR liquid mining project, community members will be responsible for how to operate the funds (0.25% of the supply! Nearly 10 million US dollars at current prices)Support Avalanche Rush Incentives – Polygon – xDai – Celo (our LP's transaction volume exceeds 75 million US dollars)
All funds that join the community believe in this vision of DeFiAmazing items were first launched on Sushi, and will likely continue to be launched here!Expand this team from 1-2 people to 24 peopleKeep Sushi's fun, open, "Degen", and radically different!
The future of France has never been so bright!On a personal level, I put Sushi before physical and mental health, relationships, family and friends. In the next month or two, I will slow down. It must be interesting to build on top of Sushi. Unfortunately, I will not post spam on Twitter. Maybe I will de-anonymize it a bit? Write an in-depth book...Who doesn't want a Hollywood-produced Sushi/DeFi version of "Social Network"? Ha ha. I might divide my BAYC ape into several parts for fun, and then airdrop it to everyone in this community.
After all... We are 0xMaki in some ways, and we have no intention of leaving this space. I have joined the community for a long time, and I am ready to come back when the community needs it. I am a lifetime asset of you.Blockchain News, September 18 The intersection of blockchain and games will undoubtedly become a hot topic in many industries in the future-there are actually many similar topics. But in this field, there is a new trend that is very interesting, that is, play and earn (P2E) games.
The "two giants" in the game fieldIn the field of "playing and earning" games, the two most famous projects are Axie Infinity and YGG.
Axie Infinity created an unprecedented type of game that is "play while earning", just like "Candy Legend" created the dominance of free-to-play games in 2012.At this stage, Axie Infinity already has more than 1.5 million daily active players, mainly in the Philippines, Indonesia, Brazil, Venezuela, India and Vietnam. For thousands of users, playing Axie Infinity has become their source of livelihood, and sometimes the revenue provided by this game far exceeds their income from working locally. Although most players are not native users in the crypto industry, through viral word-of-mouth marketing, many people have learned about the Axie Infinity game. The explosive growth, global influence, and extensive revenue generation achieved by the Axie Infinity game is indeed impressive. The reason for this achievement is mainly because they created a new game model of "play and earn". In terms of gameplay, Axie Infinity is similar to Pokémon. Players need to breed and breed Axies, a cartoon character that looks like a salamander, and then participate in the battle. The difference is that instead of winning points, the winner gets the game’s native token-Smooth Love Potion (SLP). This token can be immediately transferred to another crypto asset or used as collateral, or Cashed as legal tender. Axies and the digital land of games can be bought and sold between individuals as NFTs, and they even launched a governance token (AXS) that allows holders to determine the future of the game.Another project is Yield Guild Games (YFF), which is a "guild" aimed at the new "play while earning" economy. This union is managed by a decentralized autonomous organization (DAO) for those who want to professionally play Axie Infinity and Other people who "play and earn" games provide "scholarship" incentives to share part of their income. Therefore, this decentralized autonomous organization holds NFTs from various Metaverse games, making its governance token YGG an index of game earning economy. Although the project is still in its infancy, there are already more than 4,500 "scholars" with weekly transactions exceeding US$1 million.In recent months, some other "play while earning" mode games have become more and more popular, such as CryptoBlades, Zed Run, Cometh, REVV, etc. In fact, in the "play while earning" mode games have obtained orders. After the jaw-dropping success, this game revolution is very meaningful for big-name game developers. This trend cannot be ignored. In the future, we may see some mature game industry participants begin to incorporate these ideas into their games, and Bring this game mode to a wider audience.
There are three major shackles in the traditional game industryGaming is an industry that covers the world: There are currently more than 2.7 billion gamers in the world, mainly in Asia, Europe and Latin America. In addition, games are firmly integrated into the daily lives of many people: 60% of Americans play video games in some form every day, and video game streaming has 1.2 billion viewers every year. For example, Fortnite is a popular product of Epic Games. Last year, there were more than 350 million live players per month and generated 5.1 billion U.S. dollars in revenue, which shows that even a single game can achieve great success. Some analysts predict that the value of the gaming industry will exceed US$300 billion in the next few years.
However, despite the promising development trajectory of the game field, there are still three major shackles:Shackle one, traditional game players don't really "own" anything. Players mainly buy clothing, weapons, props, etc. on in-game items, but even so, last year's consumption in this area still exceeded US$50 billion. However, in addition to improving player performance and game fun, these game items cannot be used for any other purpose, nor can they be sold, lent or mortgaged for any game items purchased by themselves. These purchase transactions are not real investments.
Shackle two, the interoperability between traditional games is very limited. To a large extent, many games on the current market are still walled gardens: they are independent of different "game worlds" and have their own items and experiences. Of course, this problem is not surprising! Game developers want to gain complete independent control over their own creative efforts, but what if game developers can collaborate with each other in more complex ways?Shackle three, traditional games lack business model options. At this stage, more than 80% of total digital game revenue comes from free games (or "freemium games"). In some successful paid games, most of them only get income through the purchase of skins, which will also limit the design space of some developers. Form follows function. As more game developers launch new business models (such as secondary NFT sales commissions), new game forms will also appear.